PACE & CONSISTENCY
PAC
Delivered race pace and consistency.
ratix::PAC v1 has moved from experimental calibration into the production core | car::Race PAC now evaluates real chronological race progression with 5 lap minimum, 10 lap preferred and 15 lap extended windows | ratix::Driver balanced references now use Leave One Driver Out with a minimum of 10 identified reference drivers | tools::113 automated tests are passing across the current RaTiX production suite | github::Real race production validation passed on the available reference ready tracks and correctly returns no PAC when the reference population is too small | gs::PAC v1 is now frozen as the first production calibrated RaTiX component while development moves on to the next scoring components
IRACING DRIVER RATING
RaTiX is a local iRacing driver rating system that evaluates pace, racecraft, awareness, qualifying, strategy and experience across complete racing sessions.
Working software. First rating component production validated.

CORE COMPONENTS
RaTiX keeps six areas visible so pace, racecraft, awareness, qualifying, strategy and experience remain part of the driver profile instead of disappearing inside one number.
PACE & CONSISTENCY
Delivered race pace and consistency.
RACECRAFT
Position changes, battles and competitive racecraft.
AWARENESS
Incidents, penalties, DNFs and controlled awareness.
QUALIFYING
Turning available pace into qualifying precision.
STRATEGY
Pit stops, stints, tyres and race execution.
EXPERIENCE
Racing history and long term driver progression.
THE PRINCIPLE
The rating is calculated by deterministic code. AI can assist development, analysis and testing, but it does not decide whether a driver drove well.
Validated input should produce the same rating every time.

DUAL SCORE SYSTEM
Both ratings use the same session data and the same six components. RTX Global remains the common RaTiX reference while RTX League can adapt component importance to a specific racing environment.
RATIX REFERENCE
The common RaTiX reference for comparing the six rating components.
CUSTOM VIEW
Leagues can adapt the rating view while RTX Global remains available for comparison.
THE DRIVER PROFILE
Rated sessions become a local driver profile with component values, progression and session history.

HOW IT WORKS
Live iRacing data is captured, processed locally and turned into a driver profile. Adapter, runtime, rating components and SQLite storage operate inside the local RaTiX application.
LOCAL BY DESIGN. RaTiX does not require a GridSync telemetry cloud to process or store a rated session.
REAL WORLD CALIBRATION
RaTiX uses real world racing data during development to calibrate and validate its rating components against actual race performance rather than invented target values.
PAC v1 was developed from chronological Road Racing data. Real race effects remain part of the evaluation instead of being cleaned away to create an idealised performance sample.
External benchmark data supports development and calibration while live RaTiX sessions continue to use the native iRacing pipeline.

PAC V1 PRODUCTION VALIDATED
PAC has completed the full path from concept and calibration to production integration and validation against real race data.
ROADMAP
The application and local data pipeline are operational. PAC v1 is production validated for Road Racing. Development now continues with the remaining RaTiX components and the path toward a public build.
WORKING NOW
VALIDATED
NEXT

RATIX DEVELOPMENT
Live tests, component validation and development milestones continue on the GridSync Discord.
Follow RaTiX Development on Discord →